It is a DIY cocktail mobile hyper-casual game created by Unity and tested by CrazyLabs. You can pick whatever fruit, syrup, liquid, glitter, or decoration you want. Finally, you will have a unique cocktail!
Project Date
October 2021
The Challenge
At the beginning of the project, I was no idea about how will I make liquids or glitter effects. I did not even have any knowledge about how to code custom shaders in unity. That's why I created a template unity project to study liquids and shaders. This project took me over 150 hours. However, in the end, it got below 1$ CPI, which was a milestone for me.
Project Role
This was an indie game so I had done 2D Design, 3D Design, Game Design, Development, Video Creation
My Approach
I tried to use the typical features of a DIY hypercasual game. I inspired the UI/UX design for selections from one of CrazyLabs' DIY games.